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Course Description

Lesson
01
Duration
3m 48s
Course Progress
0%

Ludovico Palmeri

Instructor

Ludovico is a 3D generalist and real-time visualization artist. After completing his studies in Architectural Engineering, he embarked on a career in architectural visualization, specializing thanks to the prestigious Master in Digital Architecture (MADI) at IUAV University of Venice and the State of Art Academy.

Having worked as a visualizer in renowned studios such as Bloomimages in Berlin and Diorama in Milan, he has embarked on a freelance career, coming into contact and collaborating with various international entities on large-scale projects: not only archviz but also virtual production, virtual reality, gaming, and interactive experiences in the metaverse

About This Lesson

The course is live-streamed remotely on the Microsoft Teams platform; participants and the instructor will be able to interact in the virtual classroom. The lessons will be recorded to allow students to view them after the live lesson is over.

COURSE MODULES

Module 01

  • Introduction: installation, interface, navigation, and project setup

  • Preparing the master scene (modeling, UV mapping, materials)

  • Workflow for exporting/importing architectural models and furniture

Module 02

  • Interior lighting

  • Exterior lighting

Module 03

  • Real-time materials (basics of substrate materials)

  • Architectural PBR materials

Module 04

  • Decals (puddles, scratches)

  • Scatter methods

  • Asset management

Module 05

  • Camera management

  • The Sequencer

  • Animating scenes with the Sequencer

Module 06

  • Scene optimization based on usage

  • Rendering still and animated scenes

Module 07

  • Blueprint system: level basics

  • Blueprint system: creating actors

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